Synthwave floor
Pure CSSA gradient-drawn grid laid flat with rotateX, scrolling toward you forever.
Every one has a live demo, a step-by-step explanation and code you can edit and paste into your own project.
A gradient-drawn grid laid flat with rotateX, scrolling toward you forever.
Identical frames fly from far away to past the camera on staggered negative delays.
Each layer is ONE element; its stars are box-shadows generated by Sass random().
Layers sit at different translateZ depths; tilting the scene with the pointer makes them slide apart.
Hover or focus to open. The light behind is just the frame’s background.
The lid hinges on the back edge. Its two sides are separate faces: shell and screen.
A pendulum is just rotateX around the top edge with an ease-in-out alternate.
Nested panels, each hinged on its parent’s edge, folding up like a paper map.
Sweep across the floor. Tiles rise instantly and sink slowly, leaving a trail.
Click anywhere. JS spawns particles with random 3D vectors; one CSS animation flies them all.